Module:Recipe
From Project Nakagami
Documentation for this module may be created at Module:Recipe/doc
local p = {} --package
-- Allowed Arguments:
-- icon: The name of the icon to show, defined in the image index.
-- size: The size, in pixels, to use for the icon on the page.
-- link: The page to link to if the icon is clicked
-- recipe: The name of the recipe to show, defined in Module:RecipeData
-- tool: The name of the tool used to execute the recipe, listed below and equal to the sections in Module:RecipeData
function p.AddRecipe(frame)
local ICON_SIZE = 64 -- how big item icons should be
local DIV_CLASS = 'recipe-container' -- the class attribute on the parent div container
local DATA_MODULE = 'RecipeData' -- the Module page containing the data table
local DEFAULT_TOOL = 'Shaped3x3'
local IMAGE_MAPPING =
{
['Shaped2x2'] = {Img='/images/6/64/RecipeBG_Crafting_2x2.png', Slots={TL={X=112, Y=66}, TR={X=184, Y=66}, BL={X=112, Y=138}, BR={X=184, Y=138}, O={X=416, Y=104}}},
['Shaped3x3'] = {Img='/images/3/33/RecipeBG_Crafting_3x3.png'},
['Shapeless'] = {Img='/images/7/71/RecipeBG_Crafting_Shapeless.png'},
['Furnace'] = {Img='/images/a/aa/RecipeBG_Furnace.png'},
['RC_Worktable'] = {Img='/images/2/29/RecipeBG_Worktable.png'}
}
local DataTable = mw.loadData('Module:' .. DATA_MODULE)
if not DataTable then DataTable = {} end
local RecipeName = frame:getArgument('recipe'):expand()
if not RecipeName then RecipeName = 'none' end
local RecipeTool = frame:getArgument('tool'):expand()
if not RecipeTool then RecipeTool = DEFAULT_TOOL end
local ToolData = IMAGE_MAPPING[RecipeTool]
local RecipeData = DataTable[RecipeTool][RecipeName]
--local IconName = frame:getArgument('icon'):expand()
--if not IconName then IconName = 'none' end
--
--local IconSize = tonumber(frame:getArgument('size'):expand())
--if not IconSize then IconSize = DEFAULT_ICON_SIZE end
--
--local LinkDest = frame:getArgument('link'):expand()
--if not LinkDest then LinkDest = '' end
--
--local LocationFromTable = DataTable.Locations[IconName]
--if not LocationFromTable then LocationFromTable = { X = 0, Y = 0 } end
--
--local SpriteX = LocationFromTable.X
--local SpriteY = LocationFromTable.Y
--
--local IconScale = IconSize / SHEET_ICON_SIZE
--local ImageXOffset = SpriteX * SHEET_ICON_SIZE * IconScale * -1
--local ImageYOffset = SpriteY * SHEET_ICON_SIZE * IconScale * -1
--local ScaledSheetSizeX = SHEET_SIZE_X * IconScale
--local ScaledSheetSizeY = SHEET_SIZE_Y * IconScale
local ParentDiv = mw.html.create('div')
ParentDiv:addClass(DIV_CLASS)
ParentDiv:cssText('position: relative; top: 0; left: 0;')
local ContainerImg = ParentDiv:tag('img')
--ContainerImg:addClass()
ContainerImg:attr('src', ToolData.Img)
ContainerImg:cssText('image-rendering: crisp-edges; image-rendering: pixelated; position: relative; top: 0; left: 0;')
ContainerImg:done()
for SlotName,SlotData in pairs(ToolData.Slots) do
local SlotImg = ParentDiv:tag('img')
SlotImg:attr('src', '/images/6/6d/CopperOre_IC2_256.png')
SlotImg:cssText(
'position: absolute;' ..
'left: ' .. SlotData.X .. 'px;' ..
'top: ' .. SlotData.Y .. 'px;'
)
SlotImg:attr('testinfo', RecipeData[SlotName])
SlotImg:done()
end
--if LinkDest ~= '' then
-- if LinkDest:find('//') then -- External Link
-- return '[' .. LinkDest .. ' ' .. tostring(SpriteHTML) .. ']'
-- else -- Internal Link
-- return '[[' .. LinkDest .. '|' .. tostring(SpriteHTML) .. ']]'
-- end
--else
-- return tostring(SpriteHTML)
--end
end
return p